About This Game This is a smart, honest and deep hardcore game. A true intellectual challenge. I just got tired of cartoon casual card battlers, pay-to-win games, random focused game mechanics, timers, energy bars, speed-ups and other free-to-play crap. Together with my friend, various CG artists and game enthusiasts from all over the world we’ve made a game free of this annoying stuff. Play how you want and as much as you want.It’s originalRips of MTG and Hearthstone made by studios with huge marketing budgets have filled the market. Piece of cake: popular franchise + successful mechanics + $ = $$$. We’ve made an original title. We realize that it's a huge risk. I’m sure the question: “Damn, what’s just happened?” - will be a pretty popular thought. Skillful in another game? Forget your experience. It's not a rip. Mechanics are original but very logical. Don’t hurry. Read, examine, experiment. Enjoy discovering the layers of the game. We have almost forgotten this feeling.It’s honest. No pay-to-winThere are no paid advantages in PvP. Don’t wait for compromises or casual stuff. PvP is extremely intense. One mistake may cost you the victory. You can win or lose in a minute. Everything depends on your strategy. It’s a true fight of intellects. After the first 20 battles you will respect that guy on the top with 3000+ wins. I don’t know how he’s made it. Especially with the cards he had.The AI is uniqueThere is a lot of PvE content in the game. Feeling so powerful after victory in Elven Fist mission? Try challenges, limited time events, side quests and daily quests. You always have a possibility to grow. The AI is brilliant. He does not know your cards, so no cheating. He used to be so good that we had to make him dumber because he ruined the server. Still don’t wait for favors from him. He’s not as creative as you but he knows how all the cards work. Wanna a core fight? Only 20% can finish the story.It’s finely balancedNo strongest race, strongest card or warlord. The balance is perfect. There are no imba decks. You can suddenly lose from a weak bot. Though I hate random there is a luck factor in the game. Why? Because it’s a great balancing tool. It gives a chance to win like in real life. But fortune favors the prepared. Choose from the 300+ card pool, 18 warlords (with 3 skills each) and get ready for any surprise.It’s really variableRace tactics are different. Warlords are different. Some of the cards are pretty complicated. Use them as a scalpel not as a hammer. Gonna play as an assassin? Don’t pick up the dwarves, they are heavy, slow and prefer fortification. Your choice is the elves. Like meaty heavy rush? Don’t pick up the undead. They are controllers, have powerful spells. But ghosts and skeletons do not have a lot of health and it’s logical. Your choice is the orcs. Or mix them with other cards. A deadly stab in the opponent’s back by an elven assassin is a good start for the orcish rush. Now it’s role playing through strategy. You are your army. To me, role playing is not about spreading experience points or choosing who to sleep with virtually. It is your own unique battle style. The game gives you enough content for that. You can play as a mage or a warrior, an assassin or a tank, a necromancer or a paladin and more. To improve social interaction we’re already working on a huge update with clans, a global map with POI and a non-linear campaign. We need your support, guys, to make the game live on Steam. So what is Clash of Cards about? It’s about how intelligence wins. How intelligence gives us a chance to win the hardest battles.Who asked for a hardcore and honest old-school collectible card game?Here it is. Sincerely,Daizor 7aa9394dea Title: Azorian KingsGenre: Indie, StrategyDeveloper:Azorian, kron0s_alexey, Pavel_BalakinPublisher:Elina Faritovna BalakinaRelease Date: 21 Jun, 2018 Azorian Kings Download Crack Cocaine fun game, could use some more content but the devs seem hard at work.. Better than magic the gathering.. One of the best in the genre of card games. Exciting gameplay, an interesting storyline and the most important convenient management. I would LOVE to recommend this game, but I have to steer folks away. The first time I tried to play, the tutorial abruptly ended after one minute with NO way to restart it. Good luck figuring out how to play without the tutorial. After that, I started a campaign. I figured I would see if I could muddle through the learning process without a tutorial. What happened, you ask? EVERY match I attempted to play ended in a random, unearned victory after about one minute of play,. Oh, and the "victory" even failed to register. No rewards...no advancement...nothing...As of now, when you start the game you choose a faction, and its associated cards, with next to no information...And the selection is PERMANENT. You can never change your faction after you make this selection. The card art is beautiful and there MAY be a good game in here somewhere, although it's hard to know without a functioning tutorial. Steer well clear of this game until these issues have been definitively addressed...especially at a $35 price point. As always, this review is subject to change if the issues are addressed.. It is a decent game for the money. A lot of content, very beautiful cards, there is PvP. There is a strategy, you need to think a lot. What else is needed for sensible game.. Great card game with beautiful design and really big stack of cards. Pay special attention to the fact that its honest and does not ask you any more money or donations for any possible powerups - so the price you pay is final. There are daily events, tasks, side missions - big game.. I want this game to be good, but it just isn't. It's very difficult to tell what cards do based on their description, the balance is really weird (where one "tribe" of cards will have absurd hard counters like "kill all dwarves every turn" when you start with dwarves). It is difficult, and there are no mtx, so it has that going for it. But the interface\/balance\/design really hold the game back.. Both gameplay and storyline are original. Gameplay is not a genius, but not a failure. I like the idea of the powerful three-eyed immortal summoner taking powers from his creatures. Looking forward seeing the rest of the story. Introducing the Clans: Vendors' Guild & Lovaudor: Lovaudor - a warlord of Vendors' Guild. "The castle gates will always open for gold-laden donkeys". Vendors can buy/sell materials and cards. Vendors' Guild - is an absolutely neutral clan. So the main character point for them - moral character point "Neutral". The second character point - "Balanced". And the tactic character point is a "Universal".. Changes in summoning!: Hey, everyone!There are several important changes in summoning.default summoning now brings a card of ANY race to you;fine summoning brings you a card of the race you have chosen to start the game.Best regards,Dazior. NEW elf combo is available!: I have announced a new card - Wood Eloa - already:https://steamcommunity.com/games/640850/announcements/detail/1648761083874143329 Well, she is in the game now and as promised I have tuned the balance :)As a result, we have a new powerful elf combo. Don't forget the elves have more cards with immunities (such as Dodger or Ghost Archer) and deadly spells such as Chain Lightning or Stighia Sparks.. NEW card - Steel Lord: This legendary demon card is extremely useful against high armored targets. He annihilates a foe with armor from one hit!He is a "ghost" so has immunity to melee and ranged damage. His weakness is low HPs so don't play him in the attack phase. An opponent will have a possibility to slay him with a magical attack.Steel Lord can be upgraded from Stell Spawn. You have a chance to get him as a reward for Wednesday Challenge and as a reward for daily fight rank.. UPDATE: some of side quest bots were replaced: Feel free to write to me if you think something wrong in the game! I have occasionally found that a player is attacked by three aggressive bots after the 8th mission! It was just a typo in the code and now it's fixed. Don't be shy to share your ideas and experience. We are continuing to make the game better together!. First update is ready!: The update includes one of the most wanted features - the possibility to change the race of the starting deck.Initially, I didn't plan such a feature but I have received a lot of requests for it. So here it is :)You can transform any of your inactive decks of 60 cards into a new starting deck. You choose a race and you will get it!Two important things: first, you will need to hire new warlords and second, fine summoning will give you cards of the chosen race.Also, a lot of various bugs have been fixed including the bug when bots freeze and the bug when a player loses his loot.Thank you for playing,Daizor Orra. A new gameplay video!: https://www.youtube.com/watch?v=qg6EUmTYHwkI have uploaded a short gameplay video. It shows the very beginning of the game :). MAINTAINCE - 04.07.18!: I am rebalancing several cards now and adding a new one.There might be temporary issues today.. How to name this card?: Whiplash has a warlord too :) Welcome this hidden demon chained in the depths of Azoria.This card has unusual mechanics - he deals direct damage to both heroes. He can absorb a creature across to increase his damage and to restore his HPs. How should I name him? I've written Soul Sinker but it's temporary name.
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